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Haven: Call of the King : ウィキペディア英語版
Haven: Call of the King

| genre = Action-adventure
| modes = Single-player
}}
''Haven: Call of the King'' is a multi-genre action-adventure video game developed by Traveller's Tales and published by Midway Games for the PlayStation 2. The game was released in North America on November 18, 2002 and in Europe on November 22. It was also scheduled for release on the Xbox and GameCube, to be published by Xicat Interactive, but both versions were cancelled. A Game Boy Advance version was also planned, but never got beyond the earliest developmental stages.
Intended as the first part of a trilogy, ''Haven'' took over three years to develop, and combines action, platforming, puzzle, shoot 'em up, racing and space combat elements. Both Midway and Traveller's Tales championed ''Haven'' as a previously unseen type of game, wherein the player could jump seamlessly from genre to genre, with Midway trademarking the term "FreeFormer gameplay" to describe the mixture of gameplay styles.
''Haven'' received mixed reviews, with the main complaint amongst critics being that it was too ambitious for its own good, producing multiple examples of average gameplay, but nothing outstanding. Although Midway launched a sizable advertising campaign to promote the game, calling it "the next major development in videogaming," it received relatively little media attention and was a considerable commercial failure. The two sequels were never made.
== Gameplay ==

At its core, ''Haven: Call of the King'' is an action-adventure game played from a third-person perspective, with much of the gameplay based around platforming. During the main platforming levels, Haven can perform various basic abilities; jump, double jump, high jump, crouch and attack. Haven also has access to an energy shield which he can deploy in front of him to protect him from incoming projectiles. He can deploy the shield indefinitely if it is not absorbing any impacts, but when it does deflect objects, it begins to deplete. As well as deploying the shield in front of him, Haven can also crouch and completely cover himself with the shield. He can also use the shield to perform a "shield smash," which is necessary for killing certain enemies and accessing certain pots.〔
Haven's main offensive weapon is a modified yo-yo device known as a "mag-ball." Its range is limited, but it can be used to defeat enemies, smash pots and grip onto "mag-rides;" electrical transports which bring Haven to other locations in a level. Haven can also use the mag-ball to perform a "power-spin" (where he spins 360 degrees with the mag-ball extended at all times, damaging anything that comes within range).〔 He can also acquire a variety of firearms during the game, which briefly replace the mag-ball as his offensive weapon. These weapons include a laser shot, a rapid-fire cannon, a ricochet cannon, a five-way shot and a plasma shot.
A major part of the gameplay during platforming levels involves item collecting. For example, hearts, which are found in pots scattered throughout most levels and also dropped by some defeated enemies, replenish Haven's health. Catana orbs (small yellow disk-like objects) replenish his antidote meter, which, if it falls to zero, begins to deplete his health. Shield energy replenishes his shield abilities. Other collectibles include feathers, which are necessary for Haven to call Talon, a mechanical bird he has constructed. Often, calling Talon is necessary to progress through a level. On other occasions, Talon can carry Haven to secret parts of a level, otherwise inaccessible. Cogs are necessary to operate machinery, and are always a story-related items. Also found in many levels are silver keys. Any level which has a "Runepot" requires Haven to locate five silver keys before he can open the pot. Runepots hold Runestones, which can be used to unlock secret Runetowers later in the game. Completing the challenges in the Runetowers reveals Black Diamonds, which must be collected if the player wishes to complete the game to 100%.
Other gameplay sections involve different control schemes and game mechanics. For example, when wearing the jet pack, Haven can accelerate upwards by expending fuel. When using the glider, as well as basic maneuverability, he can perform an air brake. In the biplane, he can roll left and right. In the speedboat and quadracer, he can accelerate and brake. When operating a turret or spaceship, he has access to forward and aft missiles and can lock on to enemies. The spaceship ''Sunsurfer'', which Haven acquires towards the end of the game, also has access to different types of missiles, and can equip a shield.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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